EyeAI Systems

EyeAI Scanning Guide

Quick answer

EyeAI scanning currently has three confirmed target categories: Creatures, Slime, and Portals. This page should list exact targets, scan timing, rewards, danger, and tips as they are verified.

Review record
Published: Last reviewed:

Confirmed Scan Targets

TargetCurrent roleFields to verify
CreaturesParanormal entities tied to the investigation loopName, spawn area, scan distance, danger, counterplay
SlimeEnvironmental or creature-linked evidenceLocation, whether it moves, scan reward, risk
PortalsParanormal entry or event targetTrigger, scan window, reward, escape route

How To Approach Scanning

  1. Identify the target category before committing the whole team.
  2. Call the target, location, and current danger.
  3. Finish the scan only if viewer pressure and creature risk allow it.
  4. Record failed scans separately from completed scans.

Scan Log Template

Target nameCategoryWhere foundScan timeRewardDangerTip
TBDCreature / Slime / PortalTBDTBDTBDTBDTBD

What Not To Guess Yet

  • Exact scan duration.
  • Creature names.
  • Reward values.
  • Whether Slime and Portals behave the same across nights.
  • Whether character abilities change scan safety.

Next Update

As soon as named Creatures are visible, create or expand a dedicated Creatures section and link each creature back to the EyeAI scan table.

Scan Evidence Workflow

The strongest version of this page will be built from repeated scan attempts. For every target, capture a screenshot if possible, write the target name exactly as shown, then record whether the scan completes, fails, or is interrupted. A failed scan is still useful evidence if the note says what broke it: distance, line of sight, enemy pressure, teammate movement, timer pressure, or a donation request.

Do not combine Creatures, Slime, and Portals into one generic row. They may share the EyeAI system, but players will search them differently. A named Creature can become a creature guide. A Portal may become an event or escape-route guide. Slime may become an evidence or hazard guide depending on how the game uses it.

SourceUse it for
Steam storeOfficial EyeAI, Creature, Slime, and Portal wording
Steam CommunityScreenshots, player scan discoveries, bug reports

Scan FAQ

What should I scan first? Start with the target that is easiest to identify safely. Before exact routes are known, survival and repeatable evidence matter more than speed.

Are Creatures, Slime, and Portals the same kind of objective? They are confirmed scan targets, but their behavior should be tested separately after unlock.

When should the team stop scanning? Stop when the risk of losing the run is higher than the value of the scan. Record the reason, because that reason may become a useful strategy note later.

Scan Failure Modes

  • Calling a target "creature" without recording its exact in-game name.
  • Publishing scan rewards from one attempt without testing whether night, player count, or modifiers changed the value.
  • Failing to separate interrupted scans from scans that completed but gave no visible reward.
  • Ignoring viewer rank pressure while testing EyeAI routes.

Current Decision Rule

Update the table only when a scan result can be repeated or clearly observed. One screenshot proves that a target exists; it does not prove the scan time, reward, or best route. Keep existence, behavior, and strategy as separate fields so early evidence can improve without forcing a full rewrite.