JunkTok Characters, Perks, and Upgrades
Quick answer
Track JunkTok characters, perks, upgrades, modifiers, and v1.1.0's 20 added Tarot cards without inventing card names, effects, values, or best builds before evidence exists.
Build Systems
| System | Confirmed detail | What to capture first |
|---|---|---|
| Characters | Each has a unique ability | Name, ability text, cooldown, solo role, co-op role |
| Perks | A run can start with a random perk | Name, trigger, benefit, drawback, best pairing |
| Upgrades | New upgrades unlock as you level up | Unlock requirement, effect, cost, priority |
| Modifiers | Tarot, zodiac, masks, filters, pranks, bets, viruses, fishing, cameras, and more | Visible label, effect, night, counterplay |
| Tarot cards | v1.1.0 patch notes confirm 20 Tarot cards were added | Card name, exact effect text, trigger, drawback, and run context |
Tarot Cards
Tarot Cards should stay in the modifier bucket until in-game evidence confirms exact card names, effects, triggers, and tradeoffs. The safe current note is that v1.1.0 patch notes confirm 20 Tarot cards were added, but they do not provide names, effects, values, unlock requirements, or build rankings.
Do not publish best Tarot combinations, card comparisons, unlock requirements, or numerical effects from this page yet. Add a Tarot row to the build log only when the visible game UI, an official post, or checkable player evidence shows the exact wording.
| Tarot field | Current status |
|---|---|
| Card count | 20 Tarot cards confirmed in v1.1.0 patch notes |
| Card names | Pending in-game verification |
| Effects and values | Pending in-game verification |
| Unlock or trigger | Pending in-game verification |
| Best pairing | Do not rank until repeated runs confirm the use case |
Page Split Plan
This URL is the temporary build hub. Once real names and values exist, split the strongest intents into:
| Future page | Search intent |
|---|---|
| /characters/ | JunkTok characters, best character |
| /perks/ | JunkTok perks, best perks |
| /upgrades/ | JunkTok upgrades |
| /builds/ | JunkTok best build |
Build Log Template
| Name | Type | Effect | Unlock or trigger | Best use | Unknowns |
|---|---|---|---|---|---|
| TBD | Character / Perk / Upgrade / Modifier | TBD | TBD | TBD | TBD |
First Build Advice
Start by learning what your character ability changes, then let the starting perk decide your early role. Upgrade toward the problem the run is showing, not toward a build name that has not been tested yet.
Next Update
Replace this tracker with ranked recommendations only after enough runs prove which characters, perks, and upgrades consistently solve scanning, survival, or viewer ranking pressure.
How To Rank Builds Later
A useful build page needs evidence from several run contexts. Do not call a character the best because the first run felt easy. Record whether the character helped solo survival, co-op scanning, viewer rank pressure, late-night danger, or recovery after a mistake. A character can be strong for one job and weak for another, so the final page should separate beginner safety, scan speed, co-op support, and late-night control.
Perks and upgrades need the same treatment. A perk that is strong on Monday may be less useful by Friday. An upgrade that helps scanning may be worse than a survival upgrade if a team is already losing players before scans complete. The page should rank a build by solved problem, not by hype.
Evidence Links
| Source | Use it for |
|---|---|
| Steam store | Official character, perk, upgrade, and modifier wording |
| Steam v1.1.0 patch notes | Official update note confirming 20 Tarot cards were added |
| Steam Community | Player-discovered build effects and screenshots |
Build FAQ
Should this page split into separate pages? Yes, once exact names exist. Characters, perks, upgrades, and builds are different search intents.
What is a good first build note? A good note includes the name, effect text, trigger, role, and what problem it solved.
When can the site publish a tier list? After several tested runs show repeated value across solo, duo, trio, and later nights.
Build Failure Modes
- Mixing characters, perks, upgrades, and modifiers so tightly that players cannot find the specific answer they searched for.
- Ranking a perk without recording its trigger or drawback.
- Publishing a "best build" before recording whether the build helps scans, viewers, or survival.
- Ignoring strange modifiers such as tarot, zodiac, masks, filters, pranks, bets, viruses, fishing, and cameras.
Current Decision Rule
Split a future page only when the system has named entries. If the game exposes several named characters first, create /characters/ before making a broad tier list. If perks and upgrades appear as numeric effects, capture the values before ranking. The best SEO move is the first accurate entity table, not the loudest recommendation.
